• Design written/spoken descriptions or storyboard panels, and translate them into dynamic 3D shots. • Animation of vehicles, props, cameras, and basic characters, taken to a high degree of finish • Take part in UI/UX design. • Take part in particle system design. • Ensure the integrity of key assets that will be used down the pipeline are maintained • Submitting regular Work In Progress of a high caliber and presented in a consistent and clear fashion • Work within a collaborative team environment.
Requirements:
• College certificate and/or degree in animation/VFX or relevant experience • Highest proficiency in at least one 3d modeling software. • Had experience in at least one game engine. • A portfolio, or personal showcase website, displaying at least one of the field: 2D/3D/UI/UX design. • Strong animation and shot design skills • Understand dramatic storytelling and practical shooting • Capacity to thrive in a results-driven pipeline. • Ability to multitask, prioritize and problem solve. • A proven eye for detail, scale and realism. • A strong resume, demo reel and references.